THE ARENA AWAITS
In a world where only the strongest survive, two warriors face off in the ultimate test of skill and reflexes!
BRUTAL MELEE COMBAT
Sword-wielding action with intuitive, reactive combat that rewards primal instincts!
DYNAMIC ARENA
3D shapes rain from the sky to provide ever-changing cover in the heat of battle!
EPIC MOVEMENT
Glide jumps, uppercuts, and air combos on slippery floors that build momentum!
SPRINT 1
MISSION OBJECTIVES
01
ARENA SETUP
- Basic lighting and sandbox environment
- Slippery floor with reduced friction material
IN PROGRESS
02
PLAYER CHARACTER
- Import placeholder character asset
- Set up movement (walk, run, jump)
- Add slippery floor physics response
TO DO
03
SPAWN SYSTEM
- Spawn 2 players on opposite ends
- Assign controllers for local multiplayer
TO DO
04
BASIC COMBAT
- Import sword + animations
- Implement light attack with hit detection
- Melee input system
TO DO
05
COVER SYSTEM
- Basic falling objects in arena
TO DO
06
HEALTH SYSTEM
- Temporary health bars for players
- Reduce health on melee hit
TO DO